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Base Power: Your Critical Hit Chance is reduced by 15%.When you reach 100 stacks, the stacks quickly reset to 0. Each time your pet hits an enemy, your damage is increased by 0.5% for 5 seconds.On receiving fatal damage, spawn a shadow that prevents your death, restores your health to 35%, and grants +225 All Resist to all party members while it is active.Killing an elite enemy reduces all your active cooldowns by 5 seconds.The pool of blood now collects Rift Progress Orbs.You gain an additional Rift Progress Orb when you kill and elite pack.The pool of blood now negates Elite affixes within its area.When you kill 50 enemies, you spawn a pool of blood that increases the damage done to elite enemies by 150% and lasts 15 seconds. You now leave a trail of fire in your wake that slays enemies with the Mark of Destruction and are below 10% health.When you apply Mark of Destruction to an enemy, you increase your movement speed by 5% for 7 seconds.You have a 25% Chance to restore 5% health when an enemy dies with Mark of Destruction active.Marks are not applied if you are below 35% health. If the Mark of Destruction expires before the enemies die you lose 2% of your maximum health as damage. Each marked enemy that dies removes 1 second from one of your skills on cooldown. Each enemy you pass through receives Mark of Destruction for 7 seconds. Base Power: You move unhindered through enemies.You now deal 10% increased damage for every enemy instead of 5% (to a maximum of 100%).Each enemy within 25 yards reduces your movement speed by 10% up to 70%. Your Movement speed is increased by 50%.Killing an elite enemy pulls all enemies within 40 yards to where the elite died.
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If more than 3 enemies are within the same distance, you deal 5% increased damage per enemy (to a maximum of 50%). Base Power: You deal 15% reduced damage while you have 3 or fewer enemies within 25 yards.If three or more skills are on cooldown, your lightning and fire skill damage are increased by 50%.You cast a devastating Ring of Fire after killing 100 enemies.Your attack speed and critical hit chance are increased by 5% for each skill on cooldown.For every skill on cooldown, you take 12.5% reduced damage and deal 12.5% increased damage. Base Power: Your cooldowns are increased by 25%.